![]() ![]() If Orianna starts E, start Q, if she starts Q, you start E. ![]() The Wind Wall also shoots out a bit in front of you, so it'll take a couple times to get used to it. It does not block spells that aren't projectiles, such as Force Pulse, Final Spark, Incinerate and Summon: Tibbers. Using your Wind Wall is very important, it blocks all projectiles and can be the difference between winning a fight or losing one. When running around to get your Flow back, running long paths instead of pacing back and forth regenerates it faster, so try and do long strides. Try and weave Auto Attacks with your Q, make it as efficient as possible. A lot of people don't realize you become stronger after using it, so keep it in mind. So be a bit patient with it.Īfter using your ultimate, you have 40% Armor Penetration, so try to use it relatively early in Team Fights and 1v1's so that you're much stronger after. In the case where Lee Sin's Dragon's Rage is about to knock multiple enemies, you can wait for it to knock up the other people, then cast Last Breath. For example if your Blitzcrank uses Rocket Grab on an enemy, you can wait for them to reach Blitzcrank before using it, whereas with Thresh's Death Sentence/ Flay you only have like a quarter second to do it. You don't always want to spam Last Breath right away the moment you're able to. When trading during lane, make sure you have an escape route via your E, if you dash towards them make sure you can dash away as well, be wary of the HP of the creeps and which ones you E'd through.īasically, any displacement ability from your teammates allows you to use your ultimate ( Janna's Monsoon, Trundle's Pillar of Ice, Lee Sin's Dragon's Rage). You can only get off the extra auto if you do it quick. For example, if you have a charged tornado, and you E-Q the enemy champion, auto him before ultimating him, for some extra damage in your combo. You can buy this after your first 2 or 3 damage items if you're against a heavy magic team, or if you want to double up on defensive items.Ī cool trick is getting an Auto Attack off during the knock up of your Q, before immediately ultimating them. You can buy this after your first 2 or 3 damage items if you're against a heavy physical team or if you want to double up on defensive items. ![]() Otherwise just get another defensive item. It's kind of a luxury item as you usually won't get fed enough, but if you want more damage out of your 6th item you can buy Bloodthirster. This item is better for team fighting as it gives you more burst damage. You buy this second in the odd case that you're super rich and can afford a B. This is the standard buy as it gives you a lot of sustain, helps you get to your Q CD cap, and lets you split vs top laners efficiently and win duels. This is basically your first item to buy, gives you your first huge power spike, helps farming and gives you some wave clear. ![]()
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